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Light Edition

The modular studio site you are reading right now.

Client
Ultra Sites — in-house
Sector
Studio portfolio
Year
2026
Reference
No. 01

Scope

  • Art direction
  • Design system
  • Next.js build
  • Custom WebGL

Stack

Ref 01 · interface preview

Overview

Ultra Sites launched with no client list, so the first brief was our own: build the site that sells the standard. The Light Edition is a warm modular studio language — cream paper, deep pine type, periwinkle geometry, one gold spark — and it is the site you are on.

Everything on screen is drawn, not photographed: the hero's interactive contour field is a hand-rolled WebGL shader with zero dependencies, and every case cover is a generative SVG plate seeded per project.

The challenge

Proving a new studio's craft with no client work to point at. The site itself had to be the case study — fast, accessible, and detailed enough to survive a technical buyer's inspection.

The approach

  1. 01

    A two-chapter material system — paper and ink — that flips the whole document's theme as sections cross mid-viewport, driven by design tokens so the brand is a one-file change.

  2. 02

    A ~6KB custom WebGL contour renderer instead of a 3D engine, with pointer pressure on desktop and drag + scroll-velocity response on touch, idling at zero when offscreen.

  3. 03

    No raster images anywhere: generative SVG covers, variable subset fonts, and a frame budget on every effect — measured, not promised.

Outcomes

97

average Lighthouse, every page

0

raster images shipped

~6KB

WebGL layer, zero dependencies

Next case · Ref 02

Dark Edition